![]() A third tier shroud would give you stuff like the chosen one and covenants. Second tier could include things like those Psi jump drives, more powerful and less temporary boons, shroud avatars, psi shields and the technology that gives you the ability to mark and revisit Shroud Locations. Every single shroud option would have an associated tier the first tier, the one you get to when you enter the shroud, would be the tier where you get your temporary boons, as well as some simple shroud technologies such as the ability to try and delve deeper into the shroud, which would cost 500 psi and allow you to make an attempt to get to a second tier location with second tier shroud "boons" to pick from. What this would do is allow you to compensate for the RNG of the shroud and make it a little bit more reliable, and give the player a modicum of control so that they can get what they want from the shroud.Īnother thing that could be done to expand this concept is to have "Layer tiers" to indicate how deep you are in the shroud. If this attempt fails, you're either ejected from the shroud completely or given a new random "location", being ejected would give you an opportunity to spend 500 psi to attempt to remain in the shroud and get a new random location instead, while failing the navigation roll and being assigned a new random location would give you an opportunity to spend 500 psi to attempt to get to your target destination again. To expand the concept, there could be an ability that allows you to "mark" a shroud location so that once you've found a particular corner of the shroud you could attempt to revisit that "location" at the cost of 1000 psi once you've entered the shroud. There could also be other "shroud abilities" which you could use inside the shroud to help you "navigate" the shroud, maybe rerolling your set of random shroud options at the cost of 500 psi let's call this set of shroud options a "shroud location" from now on. Accessing the shroud wouldn't have a cooldown, but rather simply require 1000 of this psi-resource, and once in the shroud, you could spend psi to reroll failed attempts at boons. ![]() These jobs could also determine the storage cap for this resource. Here's a small reimagining of the concept.įirstly, instead of operating on cooldown and energy, the shroud could be accessed via a new resource called "psi" or "shroud energy" or whatever, which would either be generated by your telepaths or some special "shroud priest" job from some special building. I'd really like to see that mechanic expanded and improved. Just saw this on martins twitter and ties into both blurbs above.I always thought that the shroud was a cool idea but the implementation always felt kinda shallow, slapped on bare-bones mechanic. So maybe the unbidden came along as a by product of some kind of bad deal with the shroud? Just saw this on martins twitter and ties into both blurbs above. Also sorry if this is illegible I just took 2 exams. So what if after a period of time the covenant demands your species to destroy and purge every other species in the galaxy, and if not they kill all of your species that have the psionic trait for failing to listen to their demands.That is just an idea I have about it since I am dying of hype from the utopia expansion. If any one has anymore information/lore/speculation feel free enlighten us.Īs for the shroud endgame speculation, I recently saw martins twitter post about the "end of the cycle" force ( ), so I was thinking that if one empire were to sign the covenant with this force that the empire themselves become the endgame crisis. Also how did they occur or come into existence? Were they the result of say a technologically superior civilization creating them or did they turn themselves into those forms as some kind of "enlightenment" then proceed to destroy everything in their dimension? These are just some general questions I have on the unbidden and their lore. But the unbidden crisis is one I still do not understand, for example I know that they want to "devour" all life in this dimension but how? They do not look like they could devour them in the tradition sense, so are they for example capturing the pops then some how turning them into some kind of energy that they "eat". Or the swarm in the fact that they come from another galaxy to devour all life and infect worlds to spread their species. For example the Robot Rebellion occurs after AI has reached sentient but is still being oppressed leading them to rebel against organics. What I mean when I say that is that I can understand Robot rebellion and Swarm invasion. Been playing stellaris for a while now and have gotten all the endgame crises and for the most part I understand all of them.
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